The games and 3D projects I have worked on, in Unity, in Unreal and in my own engine.
2025 · Gameplay Developer
Mobile adventure game built by a team of 28, awarded at The Rookies 2025. Procedural path generation, puzzles and dialogue.
2026 · Gameplay, Shader/VFX Artist & Level Designer
Third-person adventure in Unreal Engine 5, built as a duo over a full first-year Master's. Climbing, temple trials and homemade shaders.
2024 · Gameplay, AI & VFX Artist
Action game in Unity. I built the end-of-demo boss, the combo system and the feedback VFX.
2024 · Architecture & logic
Homemade C++ engine, with an ECS architecture and my first steps in DirectX 12 rendering.